Guns 'n' Stores: Bulletproof Ps4 Review
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Patch Version: Guns 'n' Stories: Bulletproof
I'm started to realise a trend with PS4 VR
titles. The more they attempt to push the limits of the PSVR engine
in the form of trying to emulate realism in the sense of graphics and textures,
the more they fail, so far at least.
However, Guns 'n' Stories is exactly the sort of game which doesn't do that. It understands the limitations and pitfalls of going down such a low-resolution road, and instead, opts for a more cartoony approach, keeping the textures simple and primary in colour, which is good thing, trust me.
Before I even set foot into this old west world however, I find myself inside a four-seater cinema with a big screen before me that introducers the two key characters. A young boy and his grandpa. Guns 'n' Stories, so far, living up to its name. What's more, I've even a tub of popcorn to munch down on, my right hand holding it, whilst the left I use to interact and pick some up. Guns 'n' Stories, of course, requiring two move controllers in order to be played.
Moving your handful of popcorn to your mouth will even simulate the eating process with audio to match.
Amusing...